Description
adventure game. It has a powerful storyline, immersing audio, surreal
graphics and atmosphere thick and sticky like tar.
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Imagine Alice in Wonderland and Silent Hill hooked up and had a baby.
And then the baby got adopted by Lovecraft and raised on the board of
Event Horizon during its virgin flight. Antumbra 2 is that baby. A
creepy, surreal, horror, point and click adventure game with elements
from all genres. Its more of a expirience rather then video game. You'll
be scared & amazed, disturbed & delighted.
Its an adventure game like nothing else, taking inspiration from
things like Silent Hill, Darkseed, Event Horizon, Lovecraft, H.R. Giger,
Zdzislaw Beksinski, Hellraiser, David Firth animations, Alice in
Wonderland, Planescape: Torment and many many others.
The idea is to make Antumbra 2 to be for Antumbra 1 what Half Life 2
was for Half Life 1 - to take everything what was great in the prequel
and expand it, polish it, add new extensions, and basically to make it
bigger, better and more badass.
Antumbra 2 is an attempt to bring back from the grave the
Adventure/Point and Click genre which over the years degraded into
Hidden Object Games with difficulty setting locked on kindergarten
level.
FEATURES
►Horror and fear based on psychological level. NOT cheap jumpscares
►NON-linear story
►Five Endings
►Random occurance and encounters, unique for each gameplay
►Huge, surreal and living game world
►Over 200 locations to explore and discover
►Mind bending puzzles, riddles and quests
►Hyper-immersive audio
►New elements of the game as you replay it
►Runic magic based Combat system
►Familiars/Companion who assist your playthought
►Medals and Achievements
►Inventory system
►Everything whats great in '90s adventure games with a modern touch and innovative mechanics
►Challanging difficulty setting so it takes you not hours but days and weeks to finish